The squad type of gameplay, where we can command a group of four thugs, was introduced in this sequel and, in my honest opinion, it was so easy to engage and eliminate the enemies that I get easily bored very quickly. Although, critics gave it average reviews praising the squad thing that introduced in the series a cool kind of strategy type of approach. The 1976 boxing movie with Sylvester Stallone won 3 Oscars: best picture, best director and best film editing. Three years later, in 1979, was released a sequel: Rocky II. In 1982, another: Rocky III, followed by Rocky IV, in 1985. So, inevitably, the Rocky franchise spawned various video game titles and, only in 1987, was released, exclusively for the Sega Master System, Rocky: The Video Game. Prior to it came, in 1983, for the Colecovision, Rocky Super Action Boxing, based in the third movie.
So, back to the Master System title, we confront opponents in a specific order but, before each fight, and to improve our skills, we need to practice with a sandbag, a punching ball, etc. Rocky Balboa’s opponents are the ones from all first four movies: Apollo Creed, Clubber Lang and Ivan Drago. The game also includes a two-player mode and it was extremely well received upon its release. Later, in 2002, from the hands of Rage Software, another title based in this movie franchise was made available for the PlayStation 2, Xbox, Nintendo GameCube and Game Boy Advance. Besides plenty of references to the first four movies, this one introduces, as well, the fifth Rocky title, from 1990, and, in Europe, the game was even bundled with the very first Rocky film on DVD. Due to the average reviews from critics and the good reception from the public, a sequel was soon planned and released two years later, in 2004, obviously from the hands of the same team, now re-branded Venom Games and published by Ubi Soft.
This new game, entitled Rocky Legends, brought a new approach to the series, placing the action and events before and between the films. One of my favorite films of all time is Platoon, from 1986, which won 4 of the 8 Oscars for which it was nominated: best picture, best director, best sound and best film editing. Ocean Software, eighties specialist in movie conversions, grabbed the license and released, a year later, Platoon the Video Game for the ZX Spectrum, Commodore 64, Amiga, Atari ST, Apple II, DOS, Amstrad CPC and, in 1988, for the NES. The versions that I’ve played back then were the C64 and ZX Spectrum ones and I’ve found those extremely well made and with some outstanding music and graphics. For some reason, the ones for the Amiga and DOS passed unnoticed and, just recently, had the opportunity to try those for the purposes of this video. In 2002 Platoon was again remembered through a Real Time Strategy type of game that could have been much better than it ended up being. Developed by Digital Reality exclusively for the PC, it has a sentence on its cover stating that it’s “the first strategy game about the Vietnam War”. Well, that’s completely wrong!